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RED_Zone |
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Grindler
FFG-42
Joined: 03 Nov 2007 Posts: 315
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Posted: 2010-02-19, 22:43 RED_Zone
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[BACKGROUND]
BLUE counry intend to deal a blow at the heart of RED Navy. Primary target is sub base located at east coast of isle between Caleb and Yarrick Straits. To paralise rest of forces, second task is ellimination of 2 large supply units 'MAGAR' class detected inside Sultan Bay at anchorage of RED naval harbour.
For execution of following plan BLUE sent landing task group consisted of 2 'NEWPORT'class LSTs protected by 2 'O.H.PERRY' class FFGs. Because the western side of the isle heavily mined and terrain not convenient, landing operation must be realize alongside sub base (east coast). Succesfull action against second target ('MAGAR' class) will lead to decrease endurance of rest/survived units in the area and finally strongly limit RED power at sea.
For secure main body (LST group) transit BLUE sent earlier two 212A class submarines to provide recon/hunt at the sub base approaches.
RED intelligence assume BLUE strike agains own sub base, to override enemy actions RED prepared own landing forces to deliver them to the isle and gain base garrison. RED assigned 2 LST groups (each of 2 units -'ROPUCHA-II' class).
Also ordered all submarines to monitor inshore area traffic around base vicinity.
[INTELLIGENCE]
Following grid will be available during game
#BLUE
Heavy traffic inside inshore area expected. RED submarines leaving or left base. No SAM/ASM sites detected, land radar facilities has been elliminated. Both 'MAGAR' class supply units leaving or left harbour and stay somewhere inside Sultan Bay (visual ID required to engage).
Inside Sultan Bay -anchorage of RED Naval Base
LSTs 'ROPUCHA-II'
DDG 'UDALOY' & 'MAGAR' AOR at second position
#RED
BLUE Landing Task Group detected inside following box: BRAVO-1/CHARLIE-1/DELTA-1. BLUE SSK submarines spotted inside: ECHO-5/FOXTROT-5/FOXTROT-6. No data about SSN position, probably she's moving i vicinity of LSTs. Unknown BLUE LSTs PIM (depends of group leader FFG37).
[TASK]
#BLUE
-provide safety transit own LST group to the east of sub base (red circle)
-destroy/disable RED 'ROPUCHA-II' class LSTs
-destroy/disable supply units 'MAGAR' class
#RED
-provide safety transit one of 2 LST group to the east of sub base (red circle)
-protect supply units 'MAGAR' class
[ROE]
-do not kill any neutral unit or land structure
-do not operate shipboard HELOs
Pay attention for the Oil Rig maintenance units (Tugs and SAR)
[FORCES/PLAYABLE]
#BLUE
FFG 37 O.H.PERRY (LST group leader)
FFG 50 O.H.PERRY
SSN 701 LA 688
SSK 526 212A
SSK 527 212A
#RED
DDG 543 UDALOY
DDG 594 UDALOY (or another SS/SSK)
SSK 587 LADA
SS 471 KILO Imp
SS 459 KILO Imp
[ADDITIONAL INFO]
Low cloud base and fow dont allow to operate shipboard HELOs.
All LST groups transit was calculated for NMT 3 hours.
Only SSK units start positions located near main target area.
BLUE LST group PIM at FFG37 CO discretion (group leader).
I think about replacement of one DDG 'UDALOY' with another SSK -let people choose. |
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whiskey111
Joined: 22 Nov 2008 Posts: 97
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Posted: 2010-02-21, 12:16
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Nice looking mission, cools ideas.
How "visual id" works? By taking photo? |
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Grindler
FFG-42
Joined: 03 Nov 2007 Posts: 315
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Posted: 2010-02-21, 20:48
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| whiskey111 wrote: | | How "visual id" works? By taking photo? |
It could be.. :) but, the main idea is to avoid killing neutral units expected in same area (to be sure for 100%). But it would be nice to see photo at forum |
| Last edited by Grindler on 2010-02-22, 06:26; edited 1 time in total |
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whiskey111
Joined: 22 Nov 2008 Posts: 97
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Posted: 2010-02-22, 00:17
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| You don't understand me. Visual ID is required before attack. By what kind of trigger is made it ? Take photo of or detect by visual ? |
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Grindler
FFG-42
Joined: 03 Nov 2007 Posts: 315
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Posted: 2010-02-22, 06:27
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| there is no trigger, just information in brief only |
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AchtAchtel
FFG-40
Age: 25 Joined: 02 Nov 2007 Posts: 351
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Posted: 2010-02-22, 10:22
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| I'm looking forward to play this scenario. I got almost no free time currently, but I will do what I can to participate in game session soon. |
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